A trick is an action that a piñata will take if certain conditions are met. Feeding a piñata certain items will cause the piñata to start doing a trick after a while. If the Trick Stick is used in time, the piñata will learn the trick so that it can be done on command using the Trick Stick, and its value will increase as well. There are two tricks for each species of piñata, and the specific tricks are different for each species.
Gameplay elements | |
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Player | Tower of Sour · Chocolate Coin · Alert · Award · Achievement · Gardener level · Journal · Camera · Concept art · Player Permissions · Training episode · Label · Label Designer · Crate |
Garden | Weather · Day and night cycle · Fertilizer · Transformation · Candy · Shop · Pinometer · Helper · Piñata Vision · Bouncer Board · Garden Store · Trap · Playground · Just for Fun · Cursor |
Tools | Watering can · Shovel · Surface Packet · Trick Stick · Seed Bag · Fertilizer Bag · Bait Bag |
Piñatas | Species · Variant · Wild · Resident · Egg · Cocoon · Sour · Evolution · Romance · Conflict · Fight · Sickness · Wild-card · Happiness Rating · Food chain · Accessory · Costume · Trick · Item level · Reluctance to return |
Minigames | Great Piñata Paperchase · P-Factor |